How to play guide for Dungeon Maker/Useful Tips

Useful Tips
this section is focused on players that have already unlocked Trial 1.
 * When buying a pack, you should go in order: first Original Pack, then Awakening Pack, Advanced Pack, Corruption Pack and then Adventurer Pack. You don't have to buy everything from the pack, you should focus on picking only the important and unique things that the pack contain, while ignoring things like DL starting Level UP and Starting Gold UP. (If you are not sure what to pick, you can ask on the Discord server for an opinion of what you should pick)
 * After Trial 10 you will find Legend 1, you should ignore this difficulty because it doesn't have achievements and it's a lot harder than trials.
 * From the above section, it is recommended to clear Trial 1 D-340 before advancing in the game.
 * Rewards
 * In this game your reward is based on the ★ of the monster, room or equipment. The specific thing that you get is decided after this roll. For this reason having more 6★ equipment doesn't mean that you will find more of them, so is a good idea to only enable the equipment that you want to find in a run.
 * Generally, it is better to pick higher ★ monster over level, hp, atk, etc. When you become more comfortable playing the game, then begin to read and memorize skills so you can pick the right synergies for your boss.
 * The general guidance starting out is to max out number of rooms (boss relic selections, unlocked via buying packs), then max out with battle rooms and to make the most out of your succession Warhorn.
 * In the mid-game (~10-100 hours of playing), Floria can carry you quite far.
 * Read the FAQ. Update the Wiki when you have better understanding of the mechanics