Fate/Events/Locked Events

Locked Events
Events Description extracted from [Duma Wiki] {| class="wikitable" !style="width: 1%; |Name !style="width: 20%; |Description !style="width: 26%; |Option 1 !style="width: 26%; |Option 2 !style="width: 26%; |Option 3 !Repeat
 * rowspan="2" |
 * Mumble mumble* You hear someone's voice while you're asleep. "Can you hear me? This is the gateway to your dream. You have to pay to get in.
 * colspan="2" rowspan="2" |► Accept
 * colspan="2" rowspan="2" |► Accept

Soul -(50 x Number of times "Accept" has been chosen)
 * rowspan="2" |► Refuse
 * rowspan="2" |Yes
 * Remarks:
 * rowspan="2" |
 * You found a little green tree branch in the middle of a long-abandoned ruins. You can feel something from the branch.
 * rowspan="2" |► Plant it in the dungeon.
 * You found a little green tree branch in the middle of a long-abandoned ruins. You can feel something from the branch.
 * rowspan="2" |► Plant it in the dungeon.

Acquire 
 * rowspan="2" |► Use

Remove  at random, Acquire 
 * rowspan="2" |► Eat it.

Recovers LIFE equals to 20% of DL maximum LIFE
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You stand in the midst of darkness where you can't tell whether if your eyes are open or closed. Even the voice sounds dark. "Do you want the power of darkness to protect you?
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered if you have taken a.
 * rowspan="2" |
 * You hear a voice when you begin to feel like you can control the power of the darkness throughout your dungeon. "Summon me." The Lord of Darkness can come into the world only if you fill the dungeon with the power of darkness.
 * colspan="2" rowspan="2" |
 * rowspan="2" |
 * You hear a voice when you begin to feel like you can control the power of the darkness throughout your dungeon. "Summon me." The Lord of Darkness can come into the world only if you fill the dungeon with the power of darkness.
 * colspan="2" rowspan="2" |
 * colspan="2" rowspan="2" |

► Summon.

Remove  at random, Remove  at random
 * rowspan="2" |► Never Mind
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Corrupted Grand Shadow Elemental Monster and  Necropolis  Room. Both will be consumed if used.
 * rowspan="2" |
 * You are surrounded by a huge flame. But the fire feels rather warm, so you're beginning to think that this is a dream when you heard a voice from afar. "Do you want the power of fire?
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered if you have taken a  or.
 * rowspan="2" |
 * You can feel the power of fire surrounding the dungeon grow bigger. You feel the intense power, and realize that you can now summon the Lord of Fire. You need a ritual that fills the entire dungeon with the power of fire.
 * colspan="2" rowspan="2" |► Summon.
 * rowspan="2" |
 * You can feel the power of fire surrounding the dungeon grow bigger. You feel the intense power, and realize that you can now summon the Lord of Fire. You need a ritual that fills the entire dungeon with the power of fire.
 * colspan="2" rowspan="2" |► Summon.
 * colspan="2" rowspan="2" |► Summon.

Remove  at random, Remove  at random
 * rowspan="2" |► Never Mind
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Corrupted Grand Fire Elemental Monster and  Fire Storm  Room. Both will be consumed if used.
 * rowspan="2" |
 * A warm light surrounds you. You know this is a dream, but you don't want to wake up. The sweet voice from the light makes you feel good."I want to give you the power of light.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered if you have taken a.
 * rowspan="2" |
 * The power of light illuminating the dungeon becomes stronger and stronger. You are beginning to think that you can do anything with the power of light. The Lord of Light is waiting for you to fill your dungeon with the power of light.
 * colspan="2" rowspan="2" |
 * rowspan="2" |
 * The power of light illuminating the dungeon becomes stronger and stronger. You are beginning to think that you can do anything with the power of light. The Lord of Light is waiting for you to fill your dungeon with the power of light.
 * colspan="2" rowspan="2" |
 * colspan="2" rowspan="2" |

► Summon.

Remove  at random, Remove  at random
 * rowspan="2" |► Never Mind
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Corrupted Grand Light Elemental Monster and Prism  Room. Both will be consumed if used.
 * rowspan="2" |
 * Walking through thick forest in the middle of a wide meadow, you feel relaxed by the warm sunshine and the fresh smell of leaves. You hear a soft voice echoing in the forest. "Do you want the power of nature?
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered if you have taken a or.
 * rowspan="2" |
 * The dungeon is full of the power of nature. You feel the power of the Lord of Nature in the midst of the nature's overflowing power. You can summon the Rule of Nature once you fill the dungeon with the power of nature.
 * colspan="2" rowspan="2" |
 * rowspan="2" |
 * The dungeon is full of the power of nature. You feel the power of the Lord of Nature in the midst of the nature's overflowing power. You can summon the Rule of Nature once you fill the dungeon with the power of nature.
 * colspan="2" rowspan="2" |
 * colspan="2" rowspan="2" |

► Summon.

Remove  at random, Remove  at random
 * rowspan="2" |► Never Mind
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Corrupted Grand Nature Elemental Monster and Tree of Life  Room. Both will be consumed if used.
 * rowspan="2" |
 * You found yourself submerged in water. You know that it's a dream, so you're feeling relaxed when a voice calls you. "Do you need the power of water?
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered if you have taken a or.
 * rowspan="2" |
 * The energy of the water surrounding the dungeon is getting stronger. When you feel that power, you realize that the Lord of Water is waiting for you. You need a ritual that fills the entire dungeon with the power of water.
 * colspan="2" rowspan="2" |
 * rowspan="2" |
 * The energy of the water surrounding the dungeon is getting stronger. When you feel that power, you realize that the Lord of Water is waiting for you. You need a ritual that fills the entire dungeon with the power of water.
 * colspan="2" rowspan="2" |
 * colspan="2" rowspan="2" |

► Summon.

Remove  at random, Remove  at random
 * rowspan="2" |► Never Mind
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Corrupted Grand Water Elemental Monster and Frost Storm  Room. Both will be consumed if used.
 * rowspan="2" |
 * A trap researcher offered that he'd strengthen your traps using an ancient cubes in exchange for research investment.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |Possible
 * Remarks: If you risk a small investment you will not know if he succeeded until he returns, but since he is willing to try again it is technically possible to see this event multiple times, atleast until you succeed or outright refuse.
 * rowspan="2" |
 * The trap researcher came back. He hands you a cube, saying that the Devil Cube has been completed." "You can feel a strange power radiating from the cube. The trap researcher says he can make it even stronger with a bit more investment.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The trap researcher showed up with a Devil Cube emitting strong energy." "As you look at the Devil Cube, the trap researcher tells you that he can come up with even stronger cube if he could have a bit more time and money, and asks for more investment.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You met the trap researcher holding a shining cube in his hands. He says the research was very successful, and hands you the cube.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The cube, throbbing and unstable, suddenly began to shine and got covered in a black shadow.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event is the result of attempting to murder the researcher.
 * rowspan="2" |
 * You felt the entire dungeon shaking. Alarmed, you came outside to find an unstable portal. You look closer, and find an altar with strong power inside the portal.
 * colspan="2" rowspan="2" |► Enter
 * rowspan="2" |
 * The cube, throbbing and unstable, suddenly began to shine and got covered in a black shadow.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event is the result of attempting to murder the researcher.
 * rowspan="2" |
 * You felt the entire dungeon shaking. Alarmed, you came outside to find an unstable portal. You look closer, and find an altar with strong power inside the portal.
 * colspan="2" rowspan="2" |► Enter
 * You felt the entire dungeon shaking. Alarmed, you came outside to find an unstable portal. You look closer, and find an altar with strong power inside the portal.
 * colspan="2" rowspan="2" |► Enter

Damage equals to 10% of DL maximum LIFE, wind up on an Icy Field or the Deep Sea
 * rowspan="2" |► Leave it alone.
 * rowspan="2" |No
 * Remarks: Entering the portal will lead you to one of the two listed locations at an even 50/50 chance. The book at E is the only possible reward in this event.
 * rowspan="2" |
 * You hear a strange sound inside the Dark Lord's Room. You find a that some faint signals are coming from a signal device that is about to fall apart. It's hard to figure out what the signal is.
 * rowspan="2" |► Receive signal
 * You hear a strange sound inside the Dark Lord's Room. You find a that some faint signals are coming from a signal device that is about to fall apart. It's hard to figure out what the signal is.
 * rowspan="2" |► Receive signal

Remove  at random, Get 
 * rowspan="2" |► Disassemble

Gold +500
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have an Operation Room  placed in your dungeon. It will be removed if used to obtain the 'book'.
 * rowspan="2" |
 * There are corpses of heroes and monsters near the stone statue in the center of the huge square outside the dungeon. You approach the stone statue in the center.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * Monsters tend to fight more than usual ever since you brought the strange statue to the dungeon. It might be because of the aura from the statue.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You must decide whether to take the stone statue to the heroes' village, or to feed all of your prisoners to it to prevent any more harm. Otherwise, you have to destroy the stone statue.
 * rowspan="2" |► Infiltrate into the village
 * Remarks:
 * rowspan="2" |
 * You must decide whether to take the stone statue to the heroes' village, or to feed all of your prisoners to it to prevent any more harm. Otherwise, you have to destroy the stone statue.
 * rowspan="2" |► Infiltrate into the village
 * You must decide whether to take the stone statue to the heroes' village, or to feed all of your prisoners to it to prevent any more harm. Otherwise, you have to destroy the stone statue.
 * rowspan="2" |► Infiltrate into the village

Remove , Acquire <Relic : Pictures of Village Ruins>
 * rowspan="2" |► Prison camp

Remove <Relic : Statue of Liberated Rage>, Remove all prisoners


 * rowspan="2" |► Destroy

Remove <Relic : Statue of Liberated Rage>, All monsters' ATK +15 %
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Statue of Liberated Rage  Relic. You will be forced to part with it. Relic. You will be forced to part with it.
 * rowspan="2" |
 * You met a fallen angel from the ancient times who is barely alive. The Ancient Fallen Angel makes an interesting offer as you're walking past him. "*Cough* W-wait, you there! Yes, you! If you bring me an angel, alive, I will give you a precious treasure of mine! "
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * Someone came to you as you captured an angel. It is the Ancient Fallen Angel from before. The fallen angel seems happy as he saw the captured angel, and asks you to hand the angel over.
 * rowspan="2" |► Hand it over
 * rowspan="2" |
 * Someone came to you as you captured an angel. It is the Ancient Fallen Angel from before. The fallen angel seems happy as he saw the captured angel, and asks you to hand the angel over.
 * rowspan="2" |► Hand it over
 * rowspan="2" |► Hand it over

Remove <prisoner : Angel> at random
 * rowspan="2" |► Refuse
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have an Angel in your prison.
 * rowspan="2" |
 * The Ancient Fallen Angel came back, looking a lot better than before. "I heard you captured an elite angel this time. Could you give it to me?"
 * rowspan="2" |► Hand it over
 * The Ancient Fallen Angel came back, looking a lot better than before. "I heard you captured an elite angel this time. Could you give it to me?"
 * rowspan="2" |► Hand it over

Remove <prisoner : Elite Angel> at random
 * rowspan="2" |► Refuse
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have an Elite Angel in your prison.
 * rowspan="2" |
 * The Ancient Fallen Angel came to you, as he heard that you've captured the Archangel. He reaches out and says, "Wow, an archangel this time?"
 * rowspan="2" |► Hand it over
 * The Ancient Fallen Angel came to you, as he heard that you've captured the Archangel. He reaches out and says, "Wow, an archangel this time?"
 * rowspan="2" |► Hand it over

Remove <prisoner : Archangel> at random Acquire <Relic : Incomplete DNA>
 * rowspan="2" |► Refuse
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have an Archangel in your prison.
 * rowspan="2" |
 * You meet a ghost in an abandoned genetic lab. The ghost asks you if you can help with its genetic research.
 * colspan="2" rowspan="2" |► Help.
 * You meet a ghost in an abandoned genetic lab. The ghost asks you if you can help with its genetic research.
 * colspan="2" rowspan="2" |► Help.
 * rowspan="2" |► Refuse
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The ghost saw the DNA that you completed and danced around you. "I love the results! Thank you! I'll give you the ancient DNA as a gift!"
 * rowspan="2" |► Ruler
 * The ghost saw the DNA that you completed and danced around you. "I love the results! Thank you! I'll give you the ancient DNA as a gift!"
 * rowspan="2" |► Ruler

Remove <Relic : Completed DNA>, Acquire <Relic : Ruler's DNA>
 * rowspan="2" |► Guardian

Remove <Relic : Completed DNA>, Acquire <Relic : Protector's DNA>
 * rowspan="2" |► Refuse
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Completed DNA. It will not be returned if used.
 * rowspan="2" |
 * You found a very hot cave. You went inside despite the scorching heat, and found a big door that has been locked up.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * A chalice maker with sharp-looking eyes came to find you. He says he can use your Goblet of Soul to restore the Holy Grail or create a Soul Pot.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The chalice maker came back to restore the Broken Holy Grail. "Ahem- I found out that I need a sacrifice to restore the Holy Grail.
 * rowspan="2" |► Offer sacrifice
 * Remarks:
 * rowspan="2" |
 * The chalice maker came back to restore the Broken Holy Grail. "Ahem- I found out that I need a sacrifice to restore the Holy Grail.
 * rowspan="2" |► Offer sacrifice
 * The chalice maker came back to restore the Broken Holy Grail. "Ahem- I found out that I need a sacrifice to restore the Holy Grail.
 * rowspan="2" |► Offer sacrifice

Remove 5 random prisoner(s)
 * rowspan="2" |► Sacrifice Soul

Soul -500


 * rowspan="2" |► Refuse
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The chalice maker asks you to follow him, saying that the final ceremony is ready. You follow him, and find a girl sitting on the altar. The chalice maker says that it's his daughter who was born for the Holy Grail.
 * rowspan="2" |► Sacrifice the girl
 * The chalice maker asks you to follow him, saying that the final ceremony is ready. You follow him, and find a girl sitting on the altar. The chalice maker says that it's his daughter who was born for the Holy Grail.
 * rowspan="2" |► Sacrifice the girl

Remove <Relic : Restored Holy Grail> {| class="wikitable" style="width: 100%;" Remove <Relic : Restored Holy Grail> {| class="wikitable" style="width: 100%;" Acquire <Relic : Black Holy Grail> {| class="wikitable" style="width: 100%;"
 * colspan="2" rowspan="2" |► Refuse
 * ► Sacrifice the girl
 * ► Sacrifice the girl
 * ► Take it
 * ► Take it
 * ► Destroy
 * ► Wake up the girl.
 * ► Wake up the girl.


 * }

Remove <Relic : Restored Holy Grail> {| class="wikitable" style="width: 100%;"
 * }
 * ► Sacrifice the chalice Maker.
 * ► Ignore
 * ► Wake up the girl.
 * ► Wake up the girl.


 * }
 * }
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You found a cave deep in inside your dungeon. The entrance to the cave is immersed in water, and it looks deep.
 * colspan="2" rowspan="2" |► Enter
 * You found a cave deep in inside your dungeon. The entrance to the cave is immersed in water, and it looks deep.
 * colspan="2" rowspan="2" |► Enter

Damage equals to 15% of DL maximum LIFE
 * rowspan="2" |► Leave
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * A reaper who looks especially grim comes to ask for your help. "A hero got to me. Spare me some Souls, and I will bless your dungeon with the blessing of death."
 * rowspan="2" |►Small Soul
 * A reaper who looks especially grim comes to ask for your help. "A hero got to me. Spare me some Souls, and I will bless your dungeon with the blessing of death."
 * rowspan="2" |►Small Soul

Soul -400, Trap ATK +25 %
 * rowspan="2" |►Large Soul

Soul -1000, Trap ATK +20 %, Extra effect for all traps +20 %
 * rowspan="2" |►Refuse
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The slave merchant who is your acquaintance came by the dungeon. "Hey, I brought you some prisoners today! Pretty good, aren't they? Would you like some?"
 * rowspan="2" |► Buy
 * The slave merchant who is your acquaintance came by the dungeon. "Hey, I brought you some prisoners today! Pretty good, aren't they? Would you like some?"
 * rowspan="2" |► Buy

Gold -(250 x Number of times prisoners have been bought), buy 5 Prisoners
 * rowspan="2" |► Buy

Gold -(500 x Number of times prisoners have been bought), buy 10 Prisoners
 * rowspan="2" |► Refuse
 * rowspan="2" |Yes
 * Remarks: This event will not be encountered if you have no Prison.
 * rowspan="2" |
 * You found that one of the dungeon walls were cracked. As you approached the wall, you realized that Souls, glowing in purple, were leaking out.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * As you were patrolling around your dungeon, you discover the spring of souls. Legend says you can take something out of it if you put a soul or a prisoner in it.
 * rowspan="2" |► Prisoner
 * rowspan="2" |
 * As you were patrolling around your dungeon, you discover the spring of souls. Legend says you can take something out of it if you put a soul or a prisoner in it.
 * rowspan="2" |► Prisoner
 * rowspan="2" |► Prisoner

Remove 10 random prisoner(s), Acquire <Monster : Crow>
 * rowspan="2" |► Soul

Soul -100, Get <Book: Summoner's Book of Soul>
 * rowspan="2" |► Harvest

Soul +100
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * While patrolling the dungeon, you feel something sticky on the ground. It's almost as though there is a swamp in your dungeon. You follow the trail and find a little swamp monster crawling all over the dungeon.
 * colspan="2" rowspan="2" |► Catch it
 * While patrolling the dungeon, you feel something sticky on the ground. It's almost as though there is a swamp in your dungeon. You follow the trail and find a little swamp monster crawling all over the dungeon.
 * colspan="2" rowspan="2" |► Catch it

Remove <Relic : Net>
 * rowspan="2" |► Watch
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Net  Relic. It will not be returned if used.
 * rowspan="2" |
 * The swamp monster you captured before has grown so big that you can't keep it locked up anymore. You have to build or fix a facility for the swamp monster so it can stay in the dungeon.
 * rowspan="2" |► Facility
 * The swamp monster you captured before has grown so big that you can't keep it locked up anymore. You have to build or fix a facility for the swamp monster so it can stay in the dungeon.
 * rowspan="2" |► Facility

Remove <Relic : Little Swamp Monster>, Acquire <Facility : Swamp Monster>
 * rowspan="2" |► Dungeon

Gold -1500, Remove <Relic : Little Swamp Monster>, Acquire <Relic : Swamp Monster Wall> The monk asks, "Would you be interested in joining me in my ascetic training?"
 * rowspan="2" |► Leave it alone.
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You found a door made of rusty iron that you have never seen before. It has a weathered sign that says "Laboratory" on it, so you decide to open the door. While looking around, you found a drug labeled "Corruption Injector". You wonder how you should use this.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have at least 1 Hero in your prison.
 * rowspan="2" |
 * You found a monk who was training deep underground. The monk turned around and looks at you.
 * Remarks: This event will not be encountered until you have at least 1 Hero in your prison.
 * rowspan="2" |
 * You found a monk who was training deep underground. The monk turned around and looks at you.
 * You found a monk who was training deep underground. The monk turned around and looks at you.
 * rowspan="2" |► Accept


 * rowspan="2" |► Refuse


 * rowspan="2" |► Attack


 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * You found a historical site that has been long-abandoned. There is a device glowing with blue light. It seems like you can put a rune inside the hole in the middle.
 * colspan="2" rowspan="2" |► Inser rune.
 * You found a historical site that has been long-abandoned. There is a device glowing with blue light. It seems like you can put a rune inside the hole in the middle.
 * colspan="2" rowspan="2" |► Inser rune.

Remove <Relic : Rune of Vulnerability>


 * rowspan="2" |► Leave
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Rune of Vulnerability  Relic. It will not be returned if used.
 * rowspan="2" |
 * While you were asleep, the Goddess of Shadow appeared. "I feel the power overflowing in the Mark of Shadow. Show it to me."" "Goddess is pleased with the power of the mark, and tells you that she will bless you.
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Shining Mark of Shadow  Relic. You will be forced to part with it.
 * rowspan="2" |
 * A watchmaker who is wearing countless watches like a robe pays you a visit. "Do you have any Speed Potion by chance? Give it to me, and I can upgrade its effect for you."
 * rowspan="2" |► Hand it over
 * rowspan="2" |
 * A watchmaker who is wearing countless watches like a robe pays you a visit. "Do you have any Speed Potion by chance? Give it to me, and I can upgrade its effect for you."
 * rowspan="2" |► Hand it over
 * rowspan="2" |► Hand it over

Remove <Relic : Speed Potion>, Acquire <Relic : Accelerating Watch>
 * rowspan="2" |► Refuse
 * rowspan="2" |
 * rowspan="2" |No
 * Remarks: This event will not be encountered until you have a Speed Potion  Relic. It will not be returned if used.
 * rowspan="2" |
 * The watchmaker who made you the Accelerating Watch came back. He wants to take a look at the watch that he made you before. "Hm. Well made, indeed. A little more improvement, and this could hold even stronger power..." The watchmaker asks if you could hand him the Souls you had collected.
 * colspan="2" rowspan="2" |► Hand it over
 * The watchmaker who made you the Accelerating Watch came back. He wants to take a look at the watch that he made you before. "Hm. Well made, indeed. A little more improvement, and this could hold even stronger power..." The watchmaker asks if you could hand him the Souls you had collected.
 * colspan="2" rowspan="2" |► Hand it over

Remove <Relic : Accelerating Watch>
 * rowspan="2" |► Refuse
 * rowspan="2" |No
 * Remarks:
 * rowspan="2" |
 * The watchmaker came back, and asks that he wants to use heroes to further research time. He says he'll work for you if you could give him somewhere to work.
 * colspan="2" rowspan="2" |► Hire
 * The watchmaker came back, and asks that he wants to use heroes to further research time. He says he'll work for you if you could give him somewhere to work.
 * colspan="2" rowspan="2" |► Hire

Acquire <Facility : Infinity Clock>
 * rowspan="2" |► Refuse
 * rowspan="2" |No
 * Remarks:
 * }
 * }